OLED

Zen OLED Studio Maximum

A maximum-detail GPC OLED reconstruction and virtual runtime laboratory. It traces nested drawing helpers, separates menu states, decodes multiple bitmap layouts, models timed drawing sequences, maps controller navigation, exposes every pixel and source command, and exports lossless previews-fully inside the browser.

Screens0
OLED calls0
Embedded images0
Lit pixels0
Screen families0
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GPC Source

Drop a full script or paste its code. Nothing is uploaded.
No file
Accuracy note: this is a detailed static reconstruction, not a complete Cronus Zen firmware emulator. Runtime-only branches, changing game values, custom bytecode, or extreme obfuscation can still produce placeholders or approximate states.
ƒx

Runtime Value Overrides

Set unresolved variables and re-run the analyzer to reveal extra states or values.
0 values
Analyze a script to find dynamic values.
Pixel-perfect scalingRetina canvas: Logical pixels: 8,192Render hash: -
CRONUS ZEN • OLED SIMULATOR
128×640 / 0No analysis
Pixel grid
Rulers
Layer boxes
Invert pixels
Cycle screens
Detected screen
No screen selected
Screen purpose
-
Source path
-
Confidence
-
Capabilities
No analysis
Pixel inspector
-X
-Y
-Pixel
16 × 16 pixel neighborhoodCrosshair follows the logical OLED pixel. Each large square represents one exact hardware pixel.
Move across the OLED to inspect pixels and their source command.
Pixel fidelity
Lit pixels-
Density-
Content bounds-
Near variants-
Clipped layers-
Screen hash-
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Virtual OLED Runtime

Use detected navigation inputs to move through reconstructed menu states.
Offline
Active stateNo state loaded
Analyze a script to build virtual controls.
Gamepad input is optional.

OLED Draw Timeline

Scrub or play the exact layer order and detected wait timing.
0 events
Position0 / 0
Runtime0 ms
Waits0
No timeline available.

Screen State Graph

Interactive map of detected pages, state values, and likely transitions.
0 nodes

Detected Screen Gallery

Each thumbnail is a separate reconstructed state or menu branch.
0 screens
Analyze a script to inspect OLED drawing layers.
No metadata yet.
No warnings yet.
No source trace yet.
Σ

Analysis Summary

What the parser found in the full script.
Lines0
Functions0
Combos0
Wrappers0

Navigation Map

Likely buttons and variables used to switch OLED pages.
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Screen Difference

Compare the selected screen against another state.
Choose a second screen to calculate pixel similarity.
0%
Reading OLED logic
Preparing source…
Starting analysisLocal browser process